
Zastava
Zastava is a real-time strategy game for 2–4 players set in a grim fantasy world. A match lasts up to 6 minutes.
Capture buildings on a procedurally generated map, send armies along the roads, upgrade your settlements and build towers to hold the line. Pick a hero — each one leads their own race: Humans, Elves or Undead — and choose powerful relics as the battle unfolds.
Features
- Quick ranked matches with a shared leaderboard
- Play with friends in private rooms or against bots of three difficulty levels
- A short tutorial for new players
- Every map is different: a new layout every match
- Available in 12 languages
Controls
Mouse
- Drag from your building to a target to send an army
- Shift + click several buildings, then drag to send from all of them
- Mouse wheel over a building: choose the share of troops to send
- Double click or the button next to a building: upgrade
- Hold the right mouse button over a building: building card
- Drag an empty area to move the camera, mouse wheel to zoom
Keyboard
- 1 / 2 / 3 / 4: send 25 / 50 / 75 / 100% of troops
- U: upgrade the selected building
- Space: return the camera to your stronghold
- Esc: match menu
Touch
- Swipe from your building to a target to send an army
- Tap buildings one by one to select several
- Tap a building and press "Upgrade" in the bottom panel
- Long press a building: building card
- Pinch to zoom
Online play requires an internet connection. Privacy policy
| Published | 19 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | SwordWay |
| Genre | Strategy |
| Tags | Dark Fantasy, Fantasy, Medieval, Multiplayer, Pixel Art, PvP, Real time strategy, rts |
| Average session | A few minutes |
| Languages | German, English, Spanish; Castilian, French, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian, Chinese (Simplified) |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | Interactive tutorial |
| Multiplayer | Server-based networked multiplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |




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